🎯 Project Objective

To create a visually stunning and emotionally immersive animated trailer for the MMORPG WOM. The trailer will highlight the game’s massive open world, intense large-scale PvP battles, and epic world events that shape the fate of entire regions. With a focus on faction rivalries, class-based combat, and dynamic player-driven storylines, the trailer is designed to build hype, foster community anticipation, and establish the game’s unique identity ahead of its yearly Anniversary.

Project Title: 3D Animated Game Trailer for " WOM2 "

🧩 Work Process Overview

1. Pre-Production

🔍 Concept Development

  • Define trailer tone: Epic, Frosted Forest adventure with emotional character moments and cinematic pacing as for the start .

  • Scriptwriting: Create a 60–90 second script with a strong narrative arc introducing the world, stakes, and main characters.

  • Storyboarding: Sketch the trailer shot-by-shot, establishing flow, composition, pacing, and transitions.

  • Animatic Creation: Develop a timed animatic with placeholder VO/music to visualize rhythm and scene lengths.

🎨 Style Guide

  • Establish visual style based on in-game assets: mix of painterly textures and stylized realism.

  • Define lighting mood boards (e.g., warm sunsets, ominous ruins, mystical forests).

  • Color script to determine emotional progression across the trailer.

gray concrete wall inside building
gray concrete wall inside building
gray concrete wall inside building
gray concrete wall inside building

👤 Character Design & Modeling

  • Refine and finalize hero and antagonist character designs based on concept art.

  • Build high-detail 3D models of each character using tools like Blender or ZBrush.

  • Texture characters with UV maps and PBR materials (e.g., worn leather armor, glowing runes).

  • Rig characters for animation (facial and body rigs) and test skeletons for mobility.

2. Asset Creation

🏞 Scene & Environment Creation

  • Create modular environments: enchanted forest, ancient ruins, battlefield plateau, and magic temple.

  • Integrate dynamic elements: particle systems for magic effects, volumetric fog, and destructible debris.

  • Optimize for cinematic camera usage (e.g., wide-angle sweeping shots, close-ups).

white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting

3. Animation Production

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white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting

🎥 Animation & Cinematography

  • Keyframe animation for action sequences and emotional beats.

  • Motion capture (if applicable) for realistic movements, especially fight scenes.

  • Cinematic camera work: tracking shots, depth-of-field focus, slow-motion impact moments.

white and black abstract painting
white and black abstract painting

💡 Lighting & Rendering

  • Apply dramatic lighting setups to match narrative tone (sunset, lightning storms, firelight).

  • Use real-time rendering (Unreal Engine) or offline rendering (Octane, Arnold) depending on visual goals.

white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting

4. Post-Production

🧠 Editing & Compositing

  • Assemble scenes in timeline, adjusting cuts to sync with score and dialogue.

  • Add VFX layers: spell particles, embers, rain, motion blur, lens flares.

  • Color grading to match cinematic quality and enhance mood transitions.

white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting

🔊 Sound Design & Music

  • Original orchestral score composed to accentuate trailer beats and emotional highs.

  • Voiceover recording for narration or character lines.

  • SFX layering: armor clangs, sword clashes, fire crackling, monster roars.

white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting
white and black abstract painting

🎥 Outcome

The final trailer will serve as a flagship marketing tool, bringing the world of Aetheria to life and exciting both existing fans and new players. It will be emotionally resonant, visually rich, and action-packed—ready to debut at major game events and digital platforms.

Our team

Our strength lies in our individuality. Set up by Esther Bryce, the team strives to bring in the best talent in various fields, from architecture to interior design and sales.

woman wearing black scoop-neck long-sleeved shirt
woman wearing black scoop-neck long-sleeved shirt
Esther Bryce

Founder / Interior designer

woman in black blazer with brown hair
woman in black blazer with brown hair
Lianne Wilson

Broker

man standing near white wall
man standing near white wall
Jaden Smith

Architect

woman smiling wearing denim jacket
woman smiling wearing denim jacket
Jessica Kim

Photographer